Navy

Navy (Page 1)
Navy now plays a more important role in this mod. Firstly, maritime and naval ideas have been significantly enhanced: Countries with full maritime ideas can now hire colonists without exploration or expansion ideas, and they receive extra merchants when owning a large amount of light ships. Naval ideas now improve sea combat far more significantly, and unlocks the powerful 'Sun Never Sets' CB which allows the conquest of all oversea colonies of other countries. Secondly, blockade is much more effective, each blocked provinces will increase its owner's war exhaustion by 0.01 every month. Thirdly, ship cost has been increased by 25% - 50%, and light ships now have only half maintanance. Naval buildings are also more effective, but only provinces with a high base production can build it.