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CommonUniversalis

Welcome to the Common Universalis WikiEdit

Welcome! This wikia page is for players who want to know more about Common Universalis, the total-overhaul mod of Europa Universalis IV!

Don't have much here right now, but we'll try our best making this wikia page detailed and accurate.

OverviewEdit

Steam description : Common Universalis is a total-overhaul mod *for Europa Universalis IV* that improves original gameplay in almost every aspect. While other mods keep adding new countries, provinces, religions, cultures and other stuffs, Common Universalis focuses on the 'engine'- how all those stuffs work toghter, how the world evolves from 1444 to 1836, and how human and ai players make decisions. In Common Universalis,every country can choose its own path to advance,every path has its problems,and every problem has its solutions.

And they are not joking, if you play with this mod, you'll have problems, and hopefully you'll find some solutions here (or at least more information to understand where your problems came from).

  • Introduction
  • Mechanics overview
  • Edicts details
  • General tips

Mod Manual Edit

From the mod manual in the decisions which costs 1 ducat, but here it is free:

Common Universalis is a total overhaul mod focused on producing an entirely new, challenging, balanced and realistic gameplay experience. In this mod you can play as whatever kind of country you like, all having their unique mechanics, problems and solutions. In fact, you can never experience every aspect of the game, unless you have tried all of them.
In this manual, you can learn what new features are added, how these new mechanics work, and understand some basic parts of game strategy. But it will not tell you how to make decisions or how to solve problems, for these, you have to find out in the game yourself.
Some contents that have their own UI and help screens, like Governance Capacity and Trade Company, are not included in this manual.
What do you want to know?

Still nothing here Edit

Since this project is in the very first phase, I'd like to put some random words here, feel free editing them:D

Sweden is not op in this mod

Kebabini can inherit Mamluks

All thicc countries explode

Latest activityEdit

  • edit Common Universalis Wiki
    edited by A FANDOM user diff
    Summary: Mod Manual: Added lists pages of the mod manual.
  • new page Corruption and State Limit Factor
    created by A FANDOM user
    New page: Corruption Factor Edit Basic: -0.05 -0.01 per accumulated Corruption Overextension, Culture, State&Territory: +0.0025 per OE point +0.002
    Summary: Added corruption and state limit factor page from mod manual.
  • new page Estate
    created by A FANDOM user
    New page: Estate (Page 1) Edit In Common Universalis, estate acts as a true political power that fights with or against central power. Each province has an...
    Summary: Added estate page from mod manual.
  • new page Road and Distance
    created by A FANDOM user
    New page: Road and Distance (Page 1) Edit In Common Universalis, each province has a 'Distance To Capital' modifier that affects province monthly autonomy, and...
    Summary: Added road and distance page from mod manual.
  • edit Common Universalis Wiki
    edited by A FANDOM user diff
    Summary: Mod Manual: Added other pages of the mod manual.
  • new page Republic Election
    created by A FANDOM user
    New page: Republic Elections (Page 1) Edit Republic Elections have been reworked. All republic governments now have factions, and you can only pick the...
    Summary: Added republic elections page from mod manual.
  • new page Mandate of Heaven
    created by A FANDOM user
    New page: Celestial Empire (Page 1) Edit The minimum autonomy of Celestial empire is now set to 15%, but this super-advanced government type now has 5 passive...
    Summary: Added celestial empire page from mod manual.
  • new page Horselords
    created by A FANDOM user
    New page: Steppe nomads (Page 1) Edit Steppe nomads have two unique decisions in this mod:'Raising the Horde!' and 'Start Plundering'. 'Raising the Horde!'...
    Summary: Added steppe nomads page from mod manual.
  • new page Navy
    created by A FANDOM user
    New page: Navy (Page 1) Edit Navy now plays a more important role in this mod. Firstly, maritime and naval ideas have been significantly enhanced: Countries...
    Summary: Added navy page from mod manual.
  • edit Common Universalis Wiki
    edited by A FANDOM user diff
    Summary: Added overview of the mod manual.

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